⚑ Unreal Engine Blueprint Reference

Comprehensive blueprint solutions with collapsible code viewers and usage instructions

πŸͺ™ Coin Pickup System

The complete coin interaction blueprint with healing effects, visual feedback, and cleanup logic.

Player Interaction VFX Integration Sound Design

How to Use This Blueprint:

  1. Create a new Blueprint Class: Choose "Actor" as parent class
  2. Add Components:
    • Static Mesh Component (for coin visual)
    • Sphere Collision (set to "Trigger")
  3. Paste the Code:
    • Open the Event Graph
    • Create an "Event BeginPlay" node
    • Paste the copied code structure
    • Connect nodes as shown in the comments
  4. Configure Assets:
    • Assign your coin mesh to Static Mesh Component
    • Add sound cues and particle effects to the project
    • Set up player character reference

🎡 Random Level Music

Level blueprint solution for playing random background music on load.

Audio System Randomization Performance Optimized

How to Use This Blueprint:

  1. Open Level Blueprint: Found in the top menu bar under "Blueprints"
  2. Create Custom Event:
    • Right-click β†’ "Add Custom Event"
    • Name it "PlayRandomSong"
  3. Paste the Code:
    • Create an "Event BeginPlay" node
    • Drag from output to "Call PlayRandomSong"
    • Paste the copied code structure
  4. Add Audio Assets:
    • Create an array variable (type: Sound Wave)
    • Add your music tracks to the array
    • Adjust volume multiplier as needed